Why Death Stranding 2 Should Feature a Customizable Music Player
- Jun 11, 2024
- 334
Death Stranding, developed by renowned game creator Hideo Kojima, mesmerized players with its unique blend of solitude, introspection, and meticulously curated soundtrack. However, one feature that fans believe could enhance the emotionally poignant experience is a customizable music player, similar to what was used in Kojima's previous masterpiece, Metal Gear Solid 5: The Phantom Pain. Let's explore why Death Stranding 2 would greatly benefit from such an addition.
The Melodic Tapes of Metal Gear Solid 5
In Metal Gear Solid 5: The Phantom Pain, players accompanied Snake through stealth missions set against the backdrop of the Cold War era. Integral to the experience was Snake's use of a Walkman, enabling him to listen to cassettes featuring not only essential intel but also some of the hottest tracks of the 80s. This feature wasn't merely cosmetic but enhanced the gameplay significantly by providing context to the era and offering a deeper immersion into the storyline.
In addition to expanding the narrative lore through audio tapes, this device played an instrumental role in entertaining players during longer missions. Kojima's clever implementation of this option avoided breaking the player's immersion while subtly embedding the era's political commentary into the fabric of the game. It's these layers of detailed experience that have positioned Metal Gear Solid 5 among the greatest stealth games of all time.
Complementing the Silence in Death Stranding
One of the most striking elements of Death Stranding is its carefully curated music playlist. Low Roar's ethereal melodies and other tracks seamlessly weave through the narrative, providing moments of reflection, triumph, and melancholy. However, the use of music in Death Stranding is far more sporadic than in Metal Gear Solid 5. Players often find themselves surrounded by the ambient sounds of their surroundings, heightening feelings of isolation and meditative tranquility.
While this silence undeniably enriches the atmosphere, it can also feel restrictive. The beautiful soundtracks are reserved for key narrative and gameplay moments, and players can only access them freely within the Safe Houses. This limited accessibility can perhaps be seen as a missed opportunity—one that Death Stranding 2 could rectify by introducing a personalized music player.
Benefits of a Customizable Music Player
Adding a customizable music player in Death Stranding 2 could seamlessly blend the franchise's solitary exploration theme with the joy of immersive, self-curated soundtracks. Here's why it could work well:
- Enhanced Player Experience: A personalized music player gives players the freedom to choose their soundtrack for various exploration missions, enhancing their experience without detracting from the overall mood.
- Emotional Connection: Music significantly influences a player's emotional state. By allowing custom tracks, a deeper emotional connection to the game's narrative and environment can be fostered.
- Replayability: Offering players the ability to collect and trade tracks could add a new layer of replayability as they work to expand their in-game playlist.
- Combat Enhancement: If Death Stranding 2 indeed emphasizes more combat scenarios, an MP3 player can dynamically enhance these intense moments with thematic music.
The Balancing Act: Silence vs. Sound
It is vital for Kojima Productions to strike a balance between the atmospheric silence that characterizes Death Stranding and the potential introduction of a customizable music player. Too much auditory freedom could undermine the carefully crafted desolation and meditative solitude that imbue the game with its unique tone. Conversely, limiting music access to scripted events might restrict players from personalizing their journey.
One solution could be allowing the customizable music player to toggle on and off, enabling players to decide when to engage with it. This way, Kojima Productions can cater to various player preferences, preserving the evocative power of carefully timed in-game music while affording players greater control over their acoustic experience.
Looking Forward to Death Stranding 2
Currently, the enigmatic trailers for Death Stranding 2 hint at an unusual and eclectic journey that promises to build on its predecessor's foundations. As Sam Bridges prepares to embark on new challenges and possible combat encounters, integrating a customizable music player, akin to Metal Gear Solid 5’s Walkman but updated for the futuristic setting, could significantly enrich the player’s experience.
Hideo Kojima's innovative storytelling and attention to detail have set a high bar within the gaming industry. By marrying the atmospheric silence of Death Stranding with the musical freedom from Metal Gear Solid 5, Death Stranding 2 could potentially redefine the auditory dimension of open-world games and offer players an even more engrossing adventure.
As fans eagerly await more concrete details about Death Stranding 2 and its gameplay mechanics, the potential inclusion of a customizable music player remains a tantalizing prospect, set to harmonize the best elements of Kojima's previous masterpieces.